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1、Whack-A-MoleBy Jason Lee&Trip Jamerson&YJ LimGame Overview5 X 5 Game Board Random Appearance of Head Hit it with a Hammer with in a given timeAdvance to Next LevelGame DesignSprite 5 X 5 Game Board,Head of MoleTracker HammerCollision Hit(Score+)and No Hit(Different Sound)Advance to Next Level when S
2、core=Match ScoreGame Design(cont.)Splash Screen at the Beginning,in between Levels,at the EndGame ends when Time is up and Score is not equal to Match ScoreBasic GameGame will start with brief introduction(Flash Screen)-CompletedBegin with Level 1(5 X 5 Game Board)-Completed Moles Head will pop out
3、randomly-Completed Hit it at right time and right spot with Hammer(Click it)-Completed Play until Game Time=0-CompletedBasic Game(cont.)If Score is less than Match Score(ex.30)Game Over Instantly with Flash Screen(Instead of Flash Screen,Just Game Over)If Score is equal or greater than Match Score,A
4、dvances to Next Level(Flash Screen)-CompletedBasic Game(cont.)In Level 2,moles will appear faster and disappear quicker than Level 1-CompletedAs Level advances,moles will appear faster and disappear quicker.-CompletedGame Time and Match Score is constant throughout the Game-CompletedLevel 5,6 would
5、be Last Level(Undecided)(Level 5 is Final Level)Show DemoInitial Releasewww.duke.edu/kl44/project/old/Possible EnhancementsAdd Background-CompletedMaking moles appear in different colors-CompletedAdd bonus mole(different from regular mole)=More point,disappear much quicker-CompletedAddition of backg
6、round music(not just hit and no hit sound)-CompletedOther EnhancementsJust Hammer on canvas no bounding boxAnimated Hammer looks like as if you are hitting itAdded Shade to the BackgroundAdded Story Attack of Moles in your Dorm.Accuracy Calculation at the End9 Enhancements are done.Javadocwww.duke.e
7、du/kl44/project/final/javadocProblems EncounteredGame Lagging earlier,because of drawing“-”in entire canvas=used a box as jpgAnimated Gif problem earlier=decide to use jpg files with set visible and invisible method.When Duration is lower,game runs faster=Create a instance timer variable(So dont cal
8、l it every time)Known BugsIf you click underneath the boundary box,Game error.Mole might pop during advancing level flash screen(We fixed it,but we cant guarantee)TimelineFinish Designing game 11/16 11/21Complete Implementation 11/21-11/24Finish Testing/Debugging 11/30-11/30Complete Documentation 12
9、/2 12/12Finish Adding Enhancements 12/9-12/9Release 12/14-12/14 We followed our timeline well.Final ReleaseWack-A-Molewww.duke.edu/kl44/project/finalDemonstrationswww.duke.edu/kl44/project/specialwww.duke.edu/kl44/project/easyFuture Work to Be DoneMultiplayer SupportConclusionWe believe that we fulfilled all of the requirements for this project.(400 points)